Academic Courses
Course Descriptions
| Course | Course Title | Credit Hours |
|---|---|---|
| CGT 141 | Introduction to Interactive Media and Game Design | (3-0) 3 Cr. Hrs. |
Course Description
This course is an introduction to the creation of computer games and other interactive media. Students will learn how to make basic 2D animations and use basic scripting techniques to make interactive projects for CD-ROM and kiosk based projects. Emphasis will be on solving the special design and production problems encountered when creating non-linear projects, along with animation techniques, basic scripting, memory management, importing/exporting considerations, basic sound and video, project management, and production planning.
Corequisites
(A course recommended to be taken in the same semester as this course.)
Course Competencies
Upon successful completion of the course, the student should be able to:
- Apply good project management skills.
- Create storyboards, flowcharts, prototypes, rough cuts, and pencil tests for use in the creation of interactive projects.
- Modify content as necessary to allocate memory effectively.
- Use the basic functions of an authoring software in a way to ensure good workflow.
- Import graphics, text, sound, and digital video to interactive media.
- Apply good design and typographic skills to screen based projects.
- Create simple 2D animations which use scene changes and "camera" techniques to create effective stories or messages.
- Create scripts for interactive media employing simple navigation, variables, conditional statements, and property changes using both mouse and keyboard inputs.
- Create simple interactive projects using efficient navigation, feedback to the user, and organization.
Note: This course may not be offered every semester.
Please check the CGT section of the current course schedule for availability.
